Ritter.spawnEvent($gameVariables.value(35),15,true) ĭoesn't work with your plugin? is should make it spawn not at the same time but still fill the all region (with 'jump to label' I show in the picture above.
and I think I didn't explain it right, I don't need it to spawn at once, just to spawn fast as passible like your original script for region already do, but instead of spawn to part of the region spawn it to the full area of the region.Īnd yes, I sew the script above but is for 'random' events from the map id, and I need to spawn 'specific' event id on the full region area, Is that passible? Also I don't need it to spawn in the same second, as long as it spawn fast enough to not fill like is take forever (7-10 seconds?). Do you know why the method with the 'var' doesn't work? It's work with 'galv spawn', and 'galv' is weaker then your spawn, so why something like
I see, that probably be the best way to go with then, just got your 'boundary' plugin, I still need to learn how to do this right. One more thing, I sew you have two parameters in the 'spawn' plugin to define the start ID number for normal spawn events and another parameter for start ID for 'abs tool events', I didn't really understand what is for, are this is just tell the engnie the event I spawn on the map will be ID number 1000, and then next spawn event ID number1001, and so on? are this ID number change by each event or by each 'spawn'(so any amount events in the spawn script will include in one ID)? why/how this will make any change in the spawn? I sew some drop fps when I change the number to 1, but didn't understand why, maybe you added this parameter to use it with the Boundary plugin? if you can add some info about that in the plugin info with some examples for what I will want/need to change the Parameter ID numbers, that will help too. Continued abuse of our services will cause your IP address to be blocked indefinitely.That will be a big help, thank you! Also just to point it out, I think you sew it in the image I upload, I'm also using this spawn for an 'ABS' event (use tool the active the 'yellow ground' event and give the player an item) and also for non abs events, not sure if that make any different, but wanted to point this out. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms.
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